By D-Pad Studio
For those tracking the development of this project, v0.3.3.3alpha serves as a bridge toward the more stable beta phases, offering a glimpse into the depth of characterization planned for the final release.
The "v0.3.3.3alpha" tag represents a significant incremental step in the development cycle, focusing on both backend stability and front-facing narrative features. with hermione v0333alpha ongoing new
The latest iteration of the ongoing fan project, , continues to refine the interactive experience for fans of the wizarding world. This alpha build introduces several technical enhancements and content expansions that aim to deepen player engagement with one of literature's most iconic characters. Key Updates in v0.3.3.3alpha For those tracking the development of this project, v0
This version adds new dialogue trees and situational interactions that reflect Hermione's characteristic wit and academic rigor. With Hermione leans into choice-based progression.
Like many fan-driven adventures, such as the Dramione Adventure on Lemon8, With Hermione leans into choice-based progression. Players navigate various scenarios—ranging from library research sessions to magical duels—where their decisions impact their relationship with Hermione. Description Branching paths that test your knowledge of magical lore. Spellcasting Simplified mechanics reminiscent of LEGO Dimensions packs. Environmental Puzzles
As an "ongoing" alpha release, developers have prioritized fixing bugs found in previous v0.3.x iterations to ensure a smoother gameplay loop.
Logic-based challenges that require Hermione’s assistance to solve. The "Ongoing New" Concept
We have partnered with SOEDESCO to bring the game to retail for PS4 and Nintendo Switch on May 29th!
Pre-orders are available at these locations:
In addition to this, SOEDESCO has announced the Limited Edition of Owlboy, to be launched on July 13th!
Links to the Limited Edition are available here.
The entire Owlboy soundtrack is now available! Composed by Jonathan Geer, the album features:
I'm Simon! I'm the director and original creator of Owlboy, and I create all the art for the game.
I'm Jo! I handle business and gameplay programming at D-Pad Studio.
I'm Henrik! I mainly do engine programming and story work on Owlboy.
I'm Adrian! I do level design and promotion for Owlboy.
I'm Jonathan! I make the music and sound effects for Owlboy.
My name is Julie, and I'm from Texas! I do merchandising and promotions!