We introduce Voyager, the first LLM-powered embodied lifelong learning agent in Minecraft that continuously explores the world, acquires diverse skills, and makes novel discoveries without human intervention. Voyager consists of three key components: 1) an automatic curriculum that maximizes exploration, 2) an ever-growing skill library of executable code for storing and retrieving complex behaviors, and 3) a new iterative prompting mechanism that incorporates environment feedback, execution errors, and self-verification for program improvement. Voyager interacts with GPT-4 via blackbox queries, which bypasses the need for model parameter fine-tuning. The skills developed by Voyager are temporally extended, interpretable, and compositional, which compounds the agent's abilities rapidly and alleviates catastrophic forgetting. Empirically, Voyager shows strong in-context lifelong learning capability and exhibits exceptional proficiency in playing Minecraft. It obtains 3.3x more unique items, travels 2.3x longer distances, and unlocks key tech tree milestones up to 15.3x faster than prior SOTA. Voyager is able to utilize the learned skill library in a new Minecraft world to solve novel tasks from scratch, while other techniques struggle to generalize.
For fans of the genre, Wishmaster 2: Evil Never Dies serves as a perfect time capsule of late-90s horror—campy, creative, and undeniably fun.
While it didn’t have the star-studded horror cameos of the first film (which featured Robert Englund and Kane Hodder), Wishmaster 2 is often praised for being more focused and mean-spirited. It embraces the absurdity of its premise while delivering the high-quality prosthetic work that 90s horror is known for.
His goal is tactical: he needs to collect 1,001 souls to trigger the apocalypse and free his fellow Djinn. What better place to harvest "wishes" than a prison full of desperate men willing to trade their souls for freedom, revenge, or a simple cigarette?
A prisoner wishes to "pass through" the bars of his cell, resulting in a gruesome, bone-crushing transformation.
The film's climax features a high-stakes wish that turns a room of gamblers into a literal bloodbath of slot machine-style gore. Legacy and Reception
The story kicks off when a botched museum heist accidentally releases the Djinn from his fire opal prison. After taking the soul of one of the thieves, the Djinn assumes his human form as Nathaniel Demerest and allows himself to be incarcerated.
The undisputed highlight of Wishmaster 2 is Andrew Divoff. His portrayal of the Djinn is a masterclass in sinister charisma. Unlike other silent slashers like Michael Myers, the Djinn is loquacious and witty, finding sadistic loopholes in every wish granted.
For fans of the genre, Wishmaster 2: Evil Never Dies serves as a perfect time capsule of late-90s horror—campy, creative, and undeniably fun.
While it didn’t have the star-studded horror cameos of the first film (which featured Robert Englund and Kane Hodder), Wishmaster 2 is often praised for being more focused and mean-spirited. It embraces the absurdity of its premise while delivering the high-quality prosthetic work that 90s horror is known for.
His goal is tactical: he needs to collect 1,001 souls to trigger the apocalypse and free his fellow Djinn. What better place to harvest "wishes" than a prison full of desperate men willing to trade their souls for freedom, revenge, or a simple cigarette?
A prisoner wishes to "pass through" the bars of his cell, resulting in a gruesome, bone-crushing transformation.
The film's climax features a high-stakes wish that turns a room of gamblers into a literal bloodbath of slot machine-style gore. Legacy and Reception
The story kicks off when a botched museum heist accidentally releases the Djinn from his fire opal prison. After taking the soul of one of the thieves, the Djinn assumes his human form as Nathaniel Demerest and allows himself to be incarcerated.
The undisputed highlight of Wishmaster 2 is Andrew Divoff. His portrayal of the Djinn is a masterclass in sinister charisma. Unlike other silent slashers like Michael Myers, the Djinn is loquacious and witty, finding sadistic loopholes in every wish granted.
In this work, we introduce Voyager, the first LLM-powered embodied lifelong learning agent, which leverages GPT-4 to explore the world continuously, develop increasingly sophisticated skills, and make new discoveries consistently without human intervention. Voyager exhibits superior performance in discovering novel items, unlocking the Minecraft tech tree, traversing diverse terrains, and applying its learned skill library to unseen tasks in a newly instantiated world. Voyager serves as a starting point to develop powerful generalist agents without tuning the model parameters.
"They Plugged GPT-4 Into Minecraft—and Unearthed New Potential for AI. The bot plays the video game by tapping the text generator to pick up new skills, suggesting that the tech behind ChatGPT could automate many workplace tasks." - Will Knight, WIRED
"The Voyager project shows, however, that by pairing GPT-4’s abilities with agent software that stores sequences that work and remembers what does not, developers can achieve stunning results." - John Koetsier, Forbes
"Voyager, the GTP-4 bot that plays Minecraft autonomously and better than anyone else" - Ruetir
"This AI used GPT-4 to become an expert Minecraft player" - Devin Coldewey, TechCrunch
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@article{wang2023voyager,
title = {Voyager: An Open-Ended Embodied Agent with Large Language Models},
author = {Guanzhi Wang and Yuqi Xie and Yunfan Jiang and Ajay Mandlekar and Chaowei Xiao and Yuke Zhu and Linxi Fan and Anima Anandkumar},
year = {2023},
journal = {arXiv preprint arXiv: Arxiv-2305.16291}
}