window.dataLayer = window.dataLayer || [];   function gtag(){dataLayer.push(arguments);}   gtag('js', new Date());   gtag('config', 'UA-4933988-26');  

Rtgi 01702 | Release Fix

: Drag the Shaders and Textures folders from the RTGI zip into your game’s reshade-shaders directory. Configure Depth Buffer :

While primarily a maintenance update, the 0.17.0.2 release addressed several community-reported bugs:

If the screen is black or "split," disable in-game Anti-Aliasing (MSAA/TXAA) and Post-Processing, as these often block the data RTGI needs. rtgi 01702 release fix

: Addressed a bug where objects would disappear or flicker when viewed directly through the shader’s light path.

To get the 0.17.0.2 "fix" working correctly, follow these steps: : Drag the Shaders and Textures folders from

: You must be a subscriber to Pascal Gilcher’s Patreon to access the official ReShade GI Beta 0.17.0.2.zip .

: Refined the shader’s interaction with the ReShade API to reduce crashes in 32-bit and 64-bit environments. How to Install and Fix RTGI 0.17.0.2 To get the 0

The is a critical update for Marty McFly’s (Pascal Gilcher) Ray Traced Global Illumination shader, a popular ReShade add-on that brings realistic path-traced lighting to nearly any 3D game. This version was specifically released to address compatibility issues and "broken" lighting effects in certain titles, such as Alien: Isolation and older DX9/DX11 games. What is RTGI 0.17.0.2?

Check RESHADE_DEPTH_INPUT_IS_REVERSED in the global preprocessor definitions to ensure shadows cast in the right direction. Common Issues & Solutions