Set in 1930s New York City during the Great Depression and Prohibition, players inherit a struggling local Brooklyn paper and must transform it into a media empire.
Every Sunday brings a hard publishing deadline. Players must manage the workflow from reporting and typesetting to final assembly and printing. The Architecture: Iconic Newspaper Headquarters
Released fully on November 18, 2025, after a successful early access period, is a tycoon-style management sim developed by Sparrow Night and published by Twin Sails Interactive .
Historically, "News Tower" describes the grand skyscrapers built by media moguls to project power and prestige. Save 30% on News Tower on Steam
The game features a floor-by-floor construction system where you design your headquarters. You must place everything from heavy printing presses and typesetting desks to employee amenities like coffee machines and toilets. Managing noise, heat, and smell is vital for maintaining staff morale.
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Set in 1930s New York City during the Great Depression and Prohibition, players inherit a struggling local Brooklyn paper and must transform it into a media empire.
Every Sunday brings a hard publishing deadline. Players must manage the workflow from reporting and typesetting to final assembly and printing. The Architecture: Iconic Newspaper Headquarters news tower
Released fully on November 18, 2025, after a successful early access period, is a tycoon-style management sim developed by Sparrow Night and published by Twin Sails Interactive . Set in 1930s New York City during the
Historically, "News Tower" describes the grand skyscrapers built by media moguls to project power and prestige. Save 30% on News Tower on Steam You must place everything from heavy printing presses
The game features a floor-by-floor construction system where you design your headquarters. You must place everything from heavy printing presses and typesetting desks to employee amenities like coffee machines and toilets. Managing noise, heat, and smell is vital for maintaining staff morale.
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