The project is led by (also known as TeaNanney or Penny ), a programmer and digital artist with over 10 years of experience in coding. Teasford identifies as an indie developer whose personal interests in shibari and digital art heavily influence the project's themes. Gameplay Mechanics and Premise
The core gameplay focuses on an extensive interaction system involving bondage culture. My Pretty Toy Nanney Teasford
The game features a detailed interaction system, including specific actions like removing items from different body parts (torso, chest, waist) or applying various types of gags and restraints. The project is led by (also known as
The game is currently in and follows a detailed development roadmap. My Pretty Toy - UE5 Game Project by TeaNanney on DeviantArt The game features a detailed interaction system, including
Development goals include adding RPG elements, customizable races, and a "stationary bondage" system. Development and Availability
Players can assume multiple roles, such as capturing and "punishing" characters or becoming a captive themselves.