: Quickly adjust the scale, rotation, and position of objects using numerical ranges or bitmap masks to ensure no two instances look identical. How to Use MultiScatter 1.097
: Limit distribution areas using splines, with the ability to "clip" objects exactly at the border for clean edges along paths or walls. multiscatter 1.097
MultiScatter 1.097: Optimizing Massive Scene Generation in 3ds Max : Quickly adjust the scale, rotation, and position
: Optimized for scene efficiency, this feature allows the scatter to dynamically adapt based on the active camera view, focusing detail where it is most needed. : Quickly adjust the scale