: Some games included bizarre audio choices, such as Mortal Kombat 3 using themes from Superman and Titanic . Where to Find and Use the Soundfont

: Used to simulate chords on the NES's limited sound channels.

The most accurate way to "hear" the soundfont in action is by visiting the original soundtracks of these games:

: Distinctive pulse-wave instruments that gave their ports a unique, slightly harsh sonic identity.